Difference between revisions of "FlexJetPro90/AuraFiles/AdvancedAura"

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(Advanced Aura Config Files)
(Hints on the Additional ADVANCED Features!)
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*'''Channel 21''' (CH21 is the primary '''steering data''') is a copy of Tx '''Rudder''' data created with ''Input Remapping'' feature on the ''Setup Tab''
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*'''Channel 21''' (CH21 is the primary '''nose wheel steering data''') is a copy of Tx '''Rudder''' data created with ''Input Remapping'' feature on the ''Setup Tab''
 
**'''CH21''' is the advanced ''Control Mode Input'' for ''YAW'' in '''Control Mode E'''. ''Pitch'' and ''Roll'' inputs are '''NONE'''.
 
**'''CH21''' is the advanced ''Control Mode Input'' for ''YAW'' in '''Control Mode E'''. ''Pitch'' and ''Roll'' inputs are '''NONE'''.
 
**'''Yaw Gain''' is set Very High in '''Control Mode E'''
 
**'''Yaw Gain''' is set Very High in '''Control Mode E'''

Revision as of 00:00, 18 September 2020

Advanced Aura Config Files

Since this is for advanced users, we will not go into every setting detail, but will instead present the working file with some notes on its features and implementation! Recommended for experienced Aura Users ONLY.

NOTE: The Aura PRO file is set to use a Remote Sensor. In the case you are not using a Remote Sensor, disable it in the config tool.

Features at a Glance

  • Adds High Gain custom Nosewheel Steering gyro input via secondary Control Mode E in gyro enabled modes!
  • Nosewheel commanded movement and gyro gain is 'switched off' when Gear is retracted!
  • Adds Transmitter independent TRIMMING to the Nosewheel Steering via Transmitter Channel 10 Data! Once your model is quick-trimmed, you can still trim your nosewheel from the transmitter with optimum gyro conditions and no effect on the rudder!
  • Most features and ports follow the same basis as the Normal Files described on previous page.

Hints on the Additional ADVANCED Features!

  • It is advanced, but you can follow the flow from Input to Output in the Config Tool! Open the complete and working file (above) and follow along! You can see some of the Power of Aura!
  • Channels in the 21-24 range are what we call Phantom Channels They typically don't exist in the Transmitter Data, but we generate them in Aura do to these advanced things!


  • Channel 21 (CH21 is the primary nose wheel steering data) is a copy of Tx Rudder data created with Input Remapping feature on the Setup Tab
    • CH21 is the advanced Control Mode Input for YAW in Control Mode E. Pitch and Roll inputs are NONE.
    • Yaw Gain is set Very High in Control Mode E
    • Note Gain Scaling (Nosewheel Gain) is set to be Switched On/Off (aka 'gyro kill') in Control Mode E by CH24 (see below)
    • CH21 Now complete with Transmitter Input and Gyro Gain is now used in Servo Port S6 (Steering) as Source 1. This is what feeds the servo!

  • Note that Control Mode E is assigned to each Gyro Enabled Flight Mode (FM2, FM3) as a Secondary Control Mode essentially adding another independent gyro to your aircraft! You can assign it to Any or All or None of the Flight Modes.... you could have the nosewheel gyro on when the gear is down even if all the flight control gyros are OFF. These are the same techniques we use on Thrust Vectoring Nozzles as well.

  • Nosewheel Trimming from the Transmitter is actually very simple... just a second source for the Servo Port which in this case for Nosewheel Steering is Servo Port S6 .
  • CH10 is Nosewheel Trimmer data from Transmitter.
    • CH10 can be mapped to a trimmer on the Transmitter's control/switch assignments (or even a lever or knob, or you can have a channel with no switch/control assigned and simply use channel 10's transmitter SUBTRIM menu! You may want to turn up the source's % in that case) Channel 10's data should be ZERO/center data as a starting point.
    • CH10 is input into Servo Port S6 as Source 2 at about 50% and is Summed or 'Mixed' with the Steering data. (all independent/after the gyro processing, it simply rotates/offsets the servo!)
    • If you don't want this Trimmer feature or your transmitter can't support this feature, you can get rid of it by changing Servo Port S6's Source 2 to None

  • CH24 is basically a Reverse of the CH5/Gear channel data. It is a bit of a 'hack'
    • CH24 is generated by Aura Mixes -> Mix 4 noting the Master (CH5/Gear) and Slave (CH24) Channels.
      • You can see it is Always On and active in All Flight Modes.
      • The Negative Values in the Mix Rate make the Channel Data REVERSE. If your Gain was active in the wrong gear switch position, you could switch these to Positive Values.
    • As noted above, CH24 is used to TURN THE GYRO GAIN OFF in Control Mode E when the Gear is UP.
    • We could use the CH5/Gear data, but it turns out it was turning it Off when the gear was Down instead, so we made this Reversed gear channel. :)

  • We just finished cancelling the Gyros input when the gear is UP, now we need to cancel the Pilots!
  • Mix 1 is used to essentially Turn OFF the Transmitter Commands to the Nosewheel Steering when the Gear is up.
    • You can see it is switched on and off by the Gear Channel and is active in all Flight Modes
    • The Master and Slave are both CH21. It is Mixed into itself at -100% in one CH5/Gear switch position. This has the effect of CANCELLING the input!
    • If it was Cancelling the steering input in the wrong Gear position you could change Switch Pos 0 to Inactive and Switch Pos 1 to Active.


Did you KNOW?

  • On Each Flight Mode screen, there is a Box/Feature called Additional Dual Rates and Expo
  • You can use this to apply Dual Rates and Expo by Flight Mode to any channel, including Phantom ones!
  • You can adjust these Rates and Expo easily on you Nose Wheel Steering (CH21) for example, and further customize the feel of your Nosewheel in each Flight Mode independent of the Rudder,
    • You can also use this technique with Expo on things like Aileron Input (which can be seen in the Servo Ports as CH22) to the Tailerons so there input to roll is less around center, but very active when the stick is moved a lot. You and use the Dual Rates to turn the Taileron Roll input way down or off in one Flight Mode, while keeping it very active in another. There are many possibilities!


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